Hello guys! I'm very proud to share a bit of my work done in Off the Grid. During my time there, I worked on other areas besides Ocio and one of this was Stork, a huge abandoned construction site. Most of my work there was on the blockout stage, but I briefly returned to it to create some assets and set dress empty areas. I was also responsible for creating the highway modules for procedural roads creation later by tech art.
I'm very happy with the result we achieved and I hope you guys have fun playing on it. This was a team effort so we wouldn't be able to reach the state of this environment alone, so huge kudos to all the artists who worked with me on this environment.
All of this work was achieved with constant collaboration from other departments such as Level Design and Lighting teams, Art direction and overall workflow was defined by our environment art lead and art direction: